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AFL FAQs - Skills
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Kicking |
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Australian Football
is built around the kick. A goal can be scored only
by a kick. A mark can be taken only after the ball has
been kicked at least 10 metres.
The most popular kick is the drop punt.
This is the kick most players use when kicking to another
player or kicking for goal. The ball is dropped so that
its end hits the lower laces of the boot, causing the
ball to spin end-over-end. It is the preferred kick
because of its accuracy.
The drop kick, where the ball is dropped
to the ground and kicked on the half-volley, has disappeared
from the game because of time and risk factors: a player
can get a drop punt away more quickly.
The torpedo punt is used primarily for
distance. The ball is held with one hand slightly forward
of the laces and the other slightly behind. It is then
guided to the boot at a 15-degree angle and the foot
makes contact across the lower seam, sending the ball
spinning away in a spiral.
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There is also the flat punt, but this
has also lost much of its popularity because it generally
lacks accuracy and is more difficult to mark.
Most players are adept at kicking the
ball with either foot and are regularly required to
kick distances of 60 to 70 metres.
Kicking is probably the most individual
skill in Australian Football. The basic skill of kicking
should be taught at a young age and any faults rectified
before it is too late. It is important players learn
the right technique while they are young and later in
their career they will demonstrate the ability to (a)
kick under pressure, (b) pass the ball accurately to
a teammate and (c) use the ball to the best advantage
of their side when kicking from a set position. Try
to study the kicking style of some of the AFL's best
kicks, such as Matthew Lloyd (shooting for goal), Nathan
Buckley (length), Garry Hocking (each foot) and Craig
Bradley (technique).
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Main Teaching
Points |
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| 1. |
Line up your body with your target with your head
slightly bent over the ball. Hold the ball over
the thigh of the kicking leg. |
| 2. |
Guide the ball down with one hand. |
| 3. |
Point your toes at your target -- see the ball
hit the foot. |
| 4. |
Follow through straight towards the target. |
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These four fundamentals apply to every
kick. More information about each type of kick is given
below.
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The Drop
Punt |
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1. The Grip
The fingers are spread evenly along each side of the ball,
with thumbs extending to the lacing. The grip is the same
for both left and right foot kicks. |
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2. The Release
The ball is guided down and is kicked on the bottom point,
along the lower laces of the boot. It should spin in a
backwards end over end fashion. |
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The Torpedo
Punt |
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1. The Grip
The ball is held on an angle across the body. For a right
foot kick, the left hand is slightly forward and the right
hand slightly behind the lacing. For a left foot kick,
the hand positions are reversed.
2. The Release
The ball is guided down at a slight angle to the ground,
and is also angled across the kicking leg. When the
foot makes contact with the ball, the ball should spin
in a spiral motion.
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It is important
to make 'sweet' contact with the ball hitting the lower
laces of your boot. Rotation causes the ball to 'cut'
through the air, like a torpedo.
The torpedo is not used as often as the
drop punt but is till required in situations where greater
distance is needed, such as kicking in from full-back
or shooting for goal after the siren from a long way
out.
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The Banana
Kick |
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1. The Grip
The ball is held like a reverse torpedo punt, with the
right hand forward for a right foot kick and the opposite
for the left foot kick.
2. The Release
The ball is guided down so that it drops at an angle
across the boot. The boot makes contact under the right
side of the ball, causing a curved spin on the ball.
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The banana kick is generally used when
shooting for goal from close to the boundary line, near
the behind post.
The banana kick (also referred to as checkside)
needs lots of practice. Take it in turns with a friend
in the goal square to return the ball.
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Handball |
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In the late
1960s and early 1970s, handball became one of the game's
most important skills. Players were generally told never
to handball in the backline and only to handball to get
themselves out of trouble. In today's modern game,
handball is a major attacking weapon as players run the
ball from defence into attack. It is a skill that needs
to be practised regularly and by watching great handball
exponents such as Michael Voss and Paul Kelly you can
improve your game.
When a player handballs, he must hold
the ball in the palm of one hand and strike with the
clenched fist of his other hand. The ball cannot be
struck with an open hand nor may it be thrown in the
air and hit with a fist.
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Throwing the ball is also illegal. If
the ball is not handballed correctly a free kick is
awarded to the nearest opponent.
The days of a player using handball
only when he was tackled or was hard-pressed have gone.
The quick-fire handball has now become the greatest
attacking weapon in any side's armory.
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Main Teaching
Points |
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| 1. |
The ball must be gripped firmly with the platform
hand and hit with a clenched fist.
Players should have their eyes on the ball. |
| 2. |
The punching fist is formed by placing the thumb
outside, not inside the fingers. |
| 3. |
The stance is nearly side on to allow the punching
arm to swing through freely.
Knees should be slightly bent to maintain balance. |
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For a right-handed
handball, the left foot is forward, and vice versa for
a left-handed handball.
Punching arm also slightly bent.
After contact is made with the ball, the fist remains
on the platform hand - "catch the fist". |
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Uses of
Handball |
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Floater
The floater is used in a game when a quick handball is
required. It can be set up in the hands quickly.
Rocket
The rocket is ideal for long and accurate handpasses,
and is easiest to catch in the hands.
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Overspin
The overspin is used to place the ball out in front of
a teammate so that it runs along the ground. |
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General
Coaching Hints |
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For Beginners
Concentrate on the basics only and punch the ball where
it is most comfortable (usually under the crossroads of
the seam). Beginners should also watch the ball. |
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For Advanced
More expert players should look at the target while handballing
and should progress to using the "rocket" and
"overspin" handballs. They should become competent
with both left and right hands. |
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Types of
Handball |
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Floater
The ball is hit at the crossroads, i.e. where the seasms
cross at the back of the ball. Once hit, the ball floats
with no particular spin.
Rocket
The ball is hit just above the crossroads. Note that
the ball is set up at an upwards angle in the platform
hand. The ball will spin like a drop punt - backwards
end over end.
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Overspin
The ball is hit upwards just below the crossroads. The
ball will spin forward - end over end. The ball should
be held closer to the ground and the player does not
always have to "vatch the fist".
Tip: At first, practise should be
over short distances. Emphasise that for a right-handed
handball, the left leg must be forward. When receiving
the handball - fingers pointed towards the ball, thumbs
behind the ball and focus on the seam.
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Fixing
Faults |
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Common faults
in beginners include:
Throwing the ball up off the platform
hand before punching it.
Dropping the platform hand away on impact.
Punching the ball with the wrist area.
Punching arm is too stiff and rigid - relax!
One method to keep the platform hand from leaving the
ball is to have the coach hold the platform hand until
the ball is hit from it.
The same effect can be achieved by resting
the player's platform hand on a partner's
back.
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Another technique, "Catch your fist",
is also useful. The player should grab his punching
fist with his platform hand after hitting the ball.
This stops you throwing the ball up and ensures you
punch directly to your target and not across your body.
Tip: By setting up a simple handball target
you can improve your accuracy. Try drawing a circled
area on a brick wall (using chalk), starting with a
small circle for a bullseye and moving out to larger
circles.
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Ruckwork |
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The role
of the ruckman is a crucial one in Australian Football.
A good ruckman sets up play from a variety of contests
such as the centre bounce or boundary throw-in. To create
opportunities for his smaller, running players, it is
important that a ruckman has the skill to direct the ball
to his teammate's best advantage. It is worth watching
top-class ruckmen such as Shaun Rehn, Peter Everitt and
Corey McKernan to see how they use their various skills. |
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The techniques involved in ruck work are
needed to move the ball toward goal or to get the ball
to teammates from a ball-up or boundary throw in.
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Main Teaching
Points |
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| 1. |
At first, practise in a standing position extending
to a run-in and jump. |
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Practise without opposition and then extend the
practice to include an opponent. |
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Hit with the palm and then use the fist. |
| 4. |
Attempt two-handed hitting and then progress to
one-handed palming. |
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Palming |
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Palming
to the Front - One Hand
Watch the ball through the air and leap
off one foot using the arms and other leg to gain lift.
The arm is swung forward.
The ball is hit with the open palm and fingers and directed
with a straight follow-through.
Palming to the Front - Two Hands
The hands are positioned behind the ball
and the ball is hit with both open hands simultaneously.
The ball is directed with a follow-through towards the
target.
Palming to the Forehand
The player leaps for the ball and contacts
it with the open palm.
In the hitting action, the arm should be straight with
a follow-through in the desired direction across the
body.
Palming to the Backhand
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The player
leaps (off one leg or two) and the arm is bent immediately
before impact.
The arm is straightened at the elbow and the ball is directed
to the backhand side with the open hand.
Palming over the Back
The player leaps and with a straight arm
reaches forward and overhead.
The ball is hit with an open hand over the shoulder
towards the target.
Centre Bounce
Jump off one leg
Turn body sideways to protect yourself
Hit with outstretched arm at highest point of jump
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Marking |
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One of the
most spectacular features of Australian Football is marking,
particularly the high mark. However, it is just as important
to be able to pull in a safe chest mark on a consistent
basis without fumbling the ball. Like all skills, marking
needs to be practised. No matter what your size there
will always be a situation in a game where you are in
a position to mark the ball.
A mark is achieved when the ball is caught
directly from the kick of another player who is not
less than 10 metres away.
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The player must have held the ball for
"a reasonable time" before the umpire pays
the mark. He does this by blowing his whistle.
The player who is paid the mark
can either play on, handball or bring the match to a
halt while he takes a kick.
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Main Teaching
Points |
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Eyes must be focused on the ball all the way from
the player's boot to your hands. |
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Position your body in line with the flight of
the ball. |
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Move forward to meet the ball - never wait for
it to come to you. |
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Skilful players should take the ball in their
hands with fingers spread and thumbs close together.
Beginners should use the chest mark. |
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Arm or
Chest Mark |
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Main Teaching
Points
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Keep your eyes on the ball and line up the body
with the flight of the ball. |
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The fingers and hands are extended - palms up.
Tuck the elbows in to the side. |
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The ball is taken on the hands and arms and guided
to the chest. |
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The ball is hugged tightly to the chest. This
is an important marking style if the ball is wet
or muddy. |
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Tip: Occasionally the ball must be taken
on the run and with a leap. This is achieved by lifting
one or both knees and bending over at the waist. This
makes it difficult for an opponent to spoil from behind.
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Hand Mark |
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Skilled players should practise taking
the ball in the hands at all times, in preference to
letting it hit the chest. This will help quick disposal
and prevent opponents from punching the ball from behind.
Main Teaching Points
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Eyes must be on the flight of the ball. |
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The fingers should be outstretched, pointing towards
the ball. The thumbs are positioned behind the ball. |
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The arms must be extended - "long arms". |
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The ball is firmly gripped in the fingers. |
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Ensure your body is behind the flight of the ball. |
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Overhead
Mark |
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This is the mark fans and commentators
love to see. It takes great skill and athleticism to
launch yourself in the air, but a consistent high mark
can inspire teammates and bring other players into the
game.
Main Teaching Points
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Line your body up with the flight of the ball.
Keep your "eyes on the ball". |
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Jump off one foot and swing the other knee up
to gain maximum height. |
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Eyes are kept on the ball, fingers are outstretched
and thumbs almost together. |
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The ball is met slightly in front of the head
with arms extended - "long arms". It should
be firmly gripped in the fingers. |
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General
Skills |
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Pick-Up
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Pick-up: Moving Ball
Many different situations occur during a game
when the ball must be picked up off the ground. Young
players need to become competent at meeting and handling
a moving ball.
The body is in line behind the path of
the ball in a semi-crouched position.
The arms and hands are extended with the
fingers almost touching the ground, plams towards the
ball.
The ball is picked up cleanly in two hands.
The elbows are kept close together.
The ball is then brought into the hands
for disposal. Eyes on the ball at all times.
Tip: It is important that the player be
in a crouched position to cover the situation where
the ball shoots along the ground. Always try to keep
the ball in front of you so that you can pick it up
on the second try if necessary.
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Pick-up: Stationary Ball
One-Handed Pick-Up
The ball is approached to one side.
The player runs slightly past the ball then swings one
arm down with his hand scooping under the ball.
The free arm can be used to steady the ball, once it
is picked up.
Two-Handed Pick-Up
The ball is approached from the side.
As the player draws level with the ball, he bends down
and picks up the ball cleanly with two hands.
Tip: Leave the ball stationary on the ground and practise
by walking through to pick it up.
Gradually progress from jogging to running through.
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Hand Dribbling |
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The skill
of hand dribbling - or tapping the ball along in front
- is a necessary component of picking up and is a useful
tactic in a game.
Often a player cannot pick up the ball
cleanly or is in danger of being tackled from behind
by an opponent.
The ball is tapped out three to five metres
in front and the player can accelerate to get clear
of his opponent before picking up. This is also useful
when a number of players are contesting the ball.
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General Coaching Hints
Begin with:
hand dribbling without an opponent
and then introduce opposition.
a slow speed and then build up to a fast speed.
the ball rolling slowly away from the player and then
progress to faster rolling balls with less predictable
bounce.
use both hands and keep your body behind the ball.
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Ball Handling |
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When learning
skills it is important to handle the ball as much as possible.
A football is an odd shape and the more familiar you become
with the ball, the easier it will be to master the skills.
You won't always have someone to practise with, so
these drills can be done before or after training or in
your spare time.
1. Lay on your back and using both hands
tap or throw the ball from hand to hand. Vary the height
and speed of the throws as you become more competent.
This is great for hand-eye co-ordination and learning
how to mark effectively.
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2. Pass
the ball in a figure eight movement in and out of the
legs. This will develop your grip strength, making it
easier to mark, handball and guide the ball on to your
foot when kicking. |
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Running |
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Running
has become a major skill in modern day football with the
emphasis now on running with the ball to maintain possession.
Similarly, defensive and offensive players are required
to run and chase. There is great value in teaching youngsters
how to run correctly, in order to improve their running
speed. Running speed and acceleration are the product
of stride length and frequency. The distance covered with
each stride taken and how quickly the legs move are key
factors in sprinting. |
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Good running technique involves:
Moving arms and legs in a straight line
and not across the body.
Slight forward body lean.
Keeping head and trunk steady, eyes looking ahead.
High knee lifts.
Tip: Tuck a ball under your arm and run straight at
an object. Concentrate on maintaining your balance.
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Bouncing
the Ball |
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One of the
features of Australian Football is its free-wheeling nature.
Passing to a player with space ahead, and no danger nearby,
encourages players to run freely with the ball.
A player in possession can run as far
as he likes as long as he bounces the ball or allows
the ball to touch the ground every 15 metres. Long runs,
finishing in a goal, make up some of the most exciting
components of the game.
Running with the ball has come into the
game in recent years, as team plans seek out opportunities
for fast-running players to be given, or gain, plenty
of open space.
Main Teaching Points
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The ball is held slightly on top by the bouncing
hand. |
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The ball is pushed down with one hand. |
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The ball strikes the ground at an angle of about
45 degrees. |
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The ball is bounced far enough in front so that
it will bounce into the player's hands as he
runs forward. |
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The distance at which the ball is thrown
out in front is directly related to the player's
speed - the faster he is running, the further out in
front it must be thrown.
General Coaching Hints
Begin with:
Bend over and bounce the ball standing still.
Standing and bouncing, and then extend to walking and
bouncing.
Running in straight lines, and extend to weaving and
dodging.
Add an opponent to chase.
Being able to bounce the ball with both hands will enable
you to guide the ball down better and kick with either
foot.
Wet weather bounce
On wet days, the ball will skid away or fail to bounce
back. In this case, it should be touched on the ground,
using both hands.
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The Side
Step |
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Main Teaching Points
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Watch your opponent closely. |
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Hold the ball out to the side as the opponent
approaches. |
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Push hard off the foot planted on the same side
as the ball. |
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Pull the ball back quickly as you move around
the opponent. |
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Ensure that you change direction and don't
run in a straight line. |
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Tips: Practise
by rehearsing the movements without any opposition.
Add stationary opposition. Players can then rehearse the
evasion skill at their own pace.
Finally, allow the opponent to walk slowly towards the
ball carrier, providing more game-like opposition.
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Blind Turn |
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The blind
turn is used to evade an opponent when the player is being
chased from behind and you are heading away from the direction
of your goal.
To turn on the left side:
As the opponent gets closer, hold the
ball out to the right hand side.
Dig the right foot into the ground and
push hard to step to the left hand side as in the side
step.
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Pull the
ball back 'inside' towards your team's
goal and accelerate quickly away.
Tip: Make sure you have good control and
grip of the ball when you execute the blind turn. You
don't want to 'show' the ball to an opposition
player and have him steal it!
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The Dummy |
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Some
players have an amazing ability to change direction without
greatly reducing their speed. The dummy is a movement
used to evade an opponent approaching head on.
Main Teaching Points
| 1. |
As the opponent approaches, shape to handball
or kick in a forward direction. The player must
look in that direction so as to give his opponent
the impression of handballing or kicking in that
direction. |
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As the opponent moves to smother the football,
the player draws in the ball and moves around him
by pushing off hard as in the side step. |
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The player is then in the clear and can accelerate
away past the opponent. Again, changing direction
is important. |
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Use this tactic when you are stationary
and an opponent is running towards you quickly.
Tip: Even in your own backyard, you can
practise the dummy by stepping around a bin or similar
object.
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Checking
Skills |
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All footballers,
no matter what their position, must recognise the crucial
role of defence. From the full-forward who must chase
hard to the full-back who spoils a mark, they all contribute
to the eventual success of your team.
Beginners should practise the skills that
result in your team regaining possession such as:
- spoiling marks
- tackling
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Competent players can add these components
to their game:
-shepherding
-blocking
-smothering
It is important to practise all these skills correctly
so that you don't give away any free kicks.
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Smothering |
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The smother
is a display of courage when a player throws himself across
the leg or boot of an opponent to stop the ball from reaching
its destination.
A good smother can deflate the spirit
of a player who thinks he is about to get an easy kick.
It also lifts the side which has made the smother, because
it requires great courage to put your body on the line.
| 1. |
The hands are brought from the hip level, close
together. "Shoot from the hips" with the
fingers pointing straight ahead. |
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The arms and hands are extended at about 45 degrees
over the kicking boot. Smother the ball when it
is on or has just left the kicker's boot. |
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The smotherer must keep his eyes on the ball
at all times. |
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Tip: To get your
smothering technique started, have a partner fake a kick
(without a ball to start with) and aim to touch his kicking
foot. When you are more confident, your partner can use
a ball. |
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Tackling |
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Tackling
an opponent is an important component of a footballer's
make-up. It can often mean the difference between a goal
and a kick that travels off-line.
A player may be fairly met or checked
by an opponent by the use of the hip, shoulder, chest,
arms or open hand, provided the ball is not more than
five metres away. The tackle may be from the front,
side or behind, provided it does not thrust forward
the player with the ball.
Only a player with the ball can be held
and then only below the shoulder and above the knee.
Once a player has possession of the ball and is legally
held he shall be given a reasonable time to kick or
handball the ball, otherwise he is deemed to be "holding
the ball" and a free kick is awarded to his tackler.
If the umpire believes that the player
in possession of the ball has the ball pinned to his
body and he has not had a reasonable time to dispose
of the ball, the ball will be bounced. In other words,
play will come to a momentary halt and each team will
have an equal chance of getting the ball.
The correct technique is important,
otherwise you will give away a free kick.
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Tackling From the Front
The tackler approaches the player with
his arms at waist level. The tackler places his head
to one side of the player, with his chin tucked into
his chest. He then pins the arms of the other player
and spins or turns him off balance. Your shoulder and
arm make first contact to an opponent's chest.
Ensure your head is behind the opponent's back
and out of any danger. Use your body weight to slow
down your opponent.
General Coaching Hints
Begin with:
The opponent stationary and the tackler
walking in.
Extend to the tackler jogging in.
Tackling can take place below the shoulders and above
the knees.
Tip: When playing or training, always aim for your opponent's
hips when tackling - make the hips your sole focus.
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Bumping |
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A
player can legally bump an opponent when the ball is within
five metres.
Lean towards the opponent,
pushing hard from the foot furthest from the opponent.
The arm is bent, with
the elbow tucked into the side.
Make contact with the
shoulder and upper arm - preferably when an opponent
is settled on one foot, so he is easier to unbalance.
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The bumping player
should keep his feet on the ground at all times. Only
bump when an opponent does not have the ball. If he
does have the ball - apply a tackle.
Tip: To get the correct 'feel'
of the bump, gently bump into a teammate and have him
bump into you at the same time. This is usually done
in the pre-game warm-up.
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Spoiling |
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Spoiling is an effective method of preventing
an opponent from marking or gaining possession of the
ball. Once again when spoiling, especially from behind,
the spoiling player must not infringe by making contact
with his opponent's back, head or shoulders. If
performed correctly, spoiling can be an attacking skill,
whereby the ball can be placed to the advantage of teammates.
Chest Mark
Approach the opponent from one side. Keep your eyes
on the ball.
Punch the ball with a clenched fist before
it reaches the opponent's arm.
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Overhead Mark
The spoil should be used when a player is not confident
of marking.
The fist should be clenched and arms outstretched
("long arms") at point of contact with the
ball.
As with marking, the spoiling player's
run must be timed to gain maximum height with the arm
following straight through the flight of the ball.
Be careful not to put the other hand on
the back of an opponent's neck as this is an infringement.
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Shepherding |
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Shepherding
is a tactic used by a player to give a teammate a clearer
path with the ball. Shepherding is achieved with an outstretched
arm which acts as a barrier between the player who has
the ball, or is about to take possession, and an opponent
(s) who is anxious to stop him.
A player can be shepherded by an opponent
provided the ball is not more than five metres away.
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A
free kick is awarded against a player who shepherds an
opponent and makes contact with the face, head, neck or
shoulder. A free kick is also given if a player attempts
to shepherd a player who is in the air attempting to mark
the ball |
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