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AFL FAQs - Introduction to AFL

The Australian Football FAQs is from the Internation Australian Football Council (IAFC) and gives a detailed overview of AFL including history, information about competitions and teams and well and rules and skills.

 

 

 

 
 

 

 

 

 
 
Quick guide to Australian Football
 
         
  If you're planning on watching Australian Football, either on television or live, and you have no idea about game, you're in for a hell of a lot of fun.

Australian Football, or Aussie Rules as it is also known, is often rated as one of the quickest sports in the world. For sustained running punctuated by frenetic one-on-one contests, high leaping and body-on-body contact, it is undoubtedly the best spectator sport in the world.

The first element of Australian Football to understand is that players can move the ball by hand or foot forwards, backwards or sideways. Players can run to any position on the ground as there is no offside rule.

Most teams, ideally, attempt to move the ball by kicking or handballing to teammates who have space. In 95 per cent of cases, the ball is moved in the direction of their goal.

This means that teammates of the player with the ball should be running to provide an option for him to kick or handball to. It also means that the quicker a player anticipates what is happening up the field, the more chance he has of creating space. Much of the time though, the football is in dispute and this is where some of the real excitement of Australian Football occurs.

Players need pace to outrun or evade opponents, a high leap to mark and possibly take a 'screamer' (a high mark where a player uses an opponent as a step to greater height and be the first to grab the football) and good strength to either break a tackle or bump an opponent to gain the ball.

A team is made up of 22 players, of which 18 are on the ground at any one time. The players play in positions all over the ground, but are generally matched up to a specific opponent.

When the ball bounces to start play, most players will be standing close to their opponents. Those in the forward line will be running around trying to create space between themselves and their opponents, while their opponents, in defence, will generally be trying to stay close to their men.

The game is divided into four quarters, with one quarter consisting of 20 minutes plus time-on. Time-on is the extra time allocated when play stops. The teams swap ends (kick in the other direction) at the end of each quarter.

The idea is to score more total points than the opposition. Total points is the combination of goals and points scored during a game.


 

Basics of the game

Kicking: Players mainly kick drop punts for accuracy.

Handball: Holding the ball in the palm of one hand and punching it with the other hand.

Marking: Catching the ball after it has been kicked by another player without being touched in flight.

Umpires: There are three field umpires, two boundary umpires and two goal umpires. The field umpires officiate according to the laws of the game. This means paying free kicks or marks. The crowd often disagrees with the umpires because of different interpretations of the laws. Fans' interpretations often depend on which team they barrack for.

Goal: Scored when the ball is kicked through the two tallest white posts (goalposts) by a player on the team kicking to that end, without the ball being touched by anyone. It is worth six points.

Point: Scored when the ball goes between a goal post (the tall one) and a point post (the smaller post), or hits one of the goalposts or is 'rushed' (either comes off someone's hands before crossing the goal line or is kicked through the other team's goals to thwart a goal). It is worth one point.

Free kicks to watch for

Holding the man - holding your opponent when he hasn't got the ball.
Around the neck - tackling an opponent over the shoulder.
Holding the ball - if a player is tackled with the ball and he doesn't attempt to release it quickly. If he has had a prior opportunity to release it and is then tackled, he will have a free kick paid against him.
Push in the back
Throwing the ball
Out on the full - kicking the ball over the boundary line without it touching the ground.
Running too far - running more than 15 metres with the ball without bouncing or touching it on the ground.
That's it, in essence. Now settle in for a good game. It's a good game if: the scores are close (known as a tight game), some high marks are taken (catching the ball while standing on someone's shoulders is a high mark) and you don't notice the umpires.

It's a great game when your team wins.

 
         
 
History of Australian Football
 
         
  A crude brand of football, a mixture of Rugby and Gaelic Football, was first introduced in Victoria, but it was not until 1858 that the distinctive code of Australian Football emerged.

In 1857 Tom Wills returned to Australia after schooling in England where he was football captain of Rugby School and a brilliant cricketer. Initially he advocated the winter game of football as a way of keeping cricketers fit during their off-season.

The new game was devised by Wills, his cousin H.C.A. Harrison, W.J. Hammersley and J.B. Thompson. The Melbourne Football Club was formed on August 7, 1858, the year of the code’s first recorded game between Scotch College and Melbourne Grammar School.

Australian Football quickly blossomed. The Geelong Football Club was formed in 1859 and in 1866 an updated set of rules were put in place.

The Victorian Football League was established in 1896 and the following year the League’s first games were played among the foundation clubs - Carlton, Collingwood, Essendon, Fitzroy, Geelong, Melbourne, St Kilda and South Melbourne.

In 1908, Richmond and University clubs joined, but after the 1914 season, University left the competition.

In 1996, the League celebrated its centenary under the name, the Australian Football League. The name change was made in 1990 in recognition of the fact that the game has a firmly national outlook.

The game is a way of life. Australia’s biggest and most vocal spectator sport has its power base in Victoria, but is played in every state and territory. It commands tremendous media attention. Players are household names and are treated like film stars.

For many years the AFL had its administrative headquarters at the MCG in Melbourne (having recently relocated to Colonial Stadium). The MCG is the nation’s biggest stadium, seating almost 100,000 spectators. It is at the MCG that the biggest games are played, including the grand final.

Interstate football between Victoria and South Australia started in 1899 and by 1914 Victoria was involved in matches against Western Australia, New South Wales, Tasmania and Queensland. New Zealand also fielded a team at the 1908 Jubilee Carnival in Melbourne.

Chronology

1858 August 7: First recorded match of Australian Football, Scotch College v Melbourne Grammar
1866 Time limit for matches introduced
Behind posts used for first time
1872 Field umpires introduced
1873 Team uniforms introduced
1877 Victorian Football Association established
1879 First night match using electric light
1886 Four quarter games instead of two halves
1887 Umpire required to bounce ball instead of throwing it up in the air
Flags waved to signify goals
1891 Introduction of centre bounce at start of quarters and after every goal
Players required to take up set field positions
1896 October 2: Delegates from Geelong, Essendon, Collingwood, Fitzroy, Melbourne and South Melbourne meet to form the VFL as the breakaway competition
Carlton and St Kilda invited to join
1897 New scoring system: six points for a goal, one for a behind - previously, only goals were counted
First finals system implemented
May 8: First round of VFL matches played
 
1902 Carlton appoints Jack Worrall as first ever VFL coach
1904 First appointments of boundary umpires
1908 Richmond and University enter competition
1909 Boundary umpires given power to report players
1910 Goal Umpires: power to report players
1911 Official player payments approved
1912 Players wear numbers in all matches
Stewards appointed with power to report players
Football Record first published
1913 League independent tribunal instituted
1915 University no longer in competition
1918 Steward system of reporting players abolished
1919 Reserve Grade competition formed
1923 All league venues required to display quarter by quarter scores
1924 Brownlow Medal instituted
New rule: black shorts for home team and white shorts for away team
1925 Radio descriptions introduced during finals
Footscray, Hawthorn and North Melbourne enter competition
1930 Coulter Law adopted, restricting payments to players
1933 Experimental siren used
1942 Geelong in recess due to war-time restrictions
1944 Geelong resumes participation
1946 Under 19 competition begins
1947 Players’ advocates first permitted to defend players at tribunal hearings
1956 First night competition
1957 Last quarter of AFL matches televised live
Reserved seating for finals matches introduced
1959 Reserve grade competition first played as curtain raiser to seniors
1960 First Anzac Day game
1962 TV stations permitted to play replays of AFL games but no live telecasts
1970 April 5: First Sunday game - Fitzroy v Richmond (MCG)
1973 Ten year automatic clearance rule introduced, then rescinded in May
1975 Clubs permitted to wear colour shorts for colour television coverage
Video tape become admissible evidence at Tribunal hearings
1976 Two field umpire system introduced
1977 First live telecast of Grand Final
1979 Norm Smith Medal introduced for best afield in Grand Final
1982 South Melbourne relocates to Sydney
1983 August 5: First Friday match for premiership points
1984 League Commission formed
First Sunday finals match
Salary Cap introduced for use in 1985
1985 Independent League Commission becomes the decision making body
1986 Introduction of 50 metre arc ground markings
Video investigation first used to examine on-field incidents
Introduction of National Player Draft
1987 ABC televises matches during Channel Seven’s one season of non-coverage
West Coast Eagles and Brisbane Bears enter competition
1988 Emergency umpires empowered to report players
1990 VFL renamed the AFL
1991 Last season of under 19 competition
Final six introduced
Adelaide Crows enter competition
1992 MCG colour video scoreboard used
May 4: AFL relocates to MCG Great Southern Stand
1993 Introduction of three field umpire system
1994 Blood rule introduced
1995 Fremantle Dockers enter competition
1996 Fitzroy plays its last AFL match
Brisbane Bears merge with Fitzroy
1997 Footscray renamed the Western Bulldogs
Brisbane Bears renamed the Brisbane Lions
Port Adelaide Power enters competition
1999 North Melbourne renamed the Kangaroos
2000 AFL matches first played at Colonial Stadium
 
         

 

 

 

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